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Problem modify .MTS files
#1
Hello everybody! I have a problem with f1c.

When I decide to modify some .mts file from f1c (not the VA.mts file)my modifications makes my car looks weird ( the car looks very high and the tyres and the suspension more lower on the floor) and when I modify the VA.mts file, it’s all the game which crash.

For the information, i use 3dSimEd

It’s weird because when I modify the .GMT files on rFactor also with 3dSimEd, i have absolutely no problem, t’s only with f1 challenge that my modifications don’t run.

Thank you in advance for your help Wink

Regards
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#2
reset pivots
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#3
The game still crashes :/ My trace file is:
TRACE LEVEL = 2
NetComm.cpp 6949: NetComm checking command line: "trace=1000"
game.cpp 360: Entered Game::Enter()
osman.cpp 420: Entered OSMan::Enter()
setup.cpp 704: Could not find MATRA.SFX
setup.cpp 704: Could not find LOTUS80F.HDV
setup.cpp 704: Could not find LOTUS80F.HDV
setup.cpp 704: Could not find 1976_COSWORTH.SFX
vidman.cpp 928: Entered VidMan::Enter()
specialfx.cp 2798: Entered SpecialFX::Enter()
dynman.cpp 507: Entered DynMan::Enter()
plrfile.cpp 2463: Entered PlayerFile::Enter()
sound.cpp 661: Entered Sound::Enter()
hwinput.cpp 5205: Entered HWInput::Enter()
onscreen.cpp 2604: Entered OnScreen::Enter()
game.cpp 430: Entered Game::Setup()
hwinput.cpp 5225: Entered HWInput::Setup()
options.cpp 1169: Entered Options::Setup()
tire_manager 1080: Non-existent tire brand ""
tire_manager 1080: Non-existent tire brand ""
tire_manager 1080: Non-existent tire brand ""
tire_manager 1080: Non-existent tire brand ""
tire_manager 1080: Non-existent tire brand ""
tire_manager 1080: Non-existent tire brand ""
O_BaseGz.cpp 8793: CUBE error loading scene file SAVE\tmpvehicle.scn: Could not locate bitmap file 1993LEDRPM00.TGA
specialfx.cp 2804: Entered SpecialFX::Setup()
steward.cpp 2330: Entered Steward::Setup()
dynman.cpp 519: Entered DynMan::Setup()
sound.cpp 683: Entered Sound::Setup()
onscreen.cpp 2610: Entered OnScreen::Setup()
vidman.cpp 1012: Entered VidMan::Setup()
plrfile.cpp 2473: Entered PlayerFile::Setup()
plrfile.cpp 1766: Attempting to save to SAVE\Timothe Pillet\Timothe Pillet.TMP
plrfile.cpp 1789: Retcode: 0 for renaming to SAVE\Timothe Pillet\Timothe Pillet.PLR
game.cpp 467: Entered Game::Init()
vidman.cpp 1019: Entered VidMan::Init()
ai_db.cpp 2022: Entered AIDatabase::Init()
steward.cpp 2345: Entered Steward::Init()
hwinput.cpp 5258: Entered HWInput::Init()
specialfx.cp 2908: Entered SpecialFX::Init()
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
htree.cpp 290: Gaussian elimination for HAT poly failed once
htree.cpp 328: Gaussian elimination for HAT poly failed twice
dynman.cpp 525: Entered DynMan::Init()
vehgfx.cpp 1708: Unable to setup after reading LOG\vehgen.scn: Could not locate bitmap file 1993LEDRPM00.TGA
camera.cpp 3633: Entered CamMan::Init()
sound.cpp 688: Entered Sound::Init()
render.cpp 199: Entered Render::Init()
onscreen.cpp 2616: Entered OnScreen::Init()
game.cpp 509: Entered Game::Restart()
sound.cpp 694: Entered Sound::Restart()
steward.cpp 2481: Entered Steward::Restart()
specialfx.cp 3295: Entered SpecialFX::Restart()
hwinput.cpp 5269: Entered HWInput::Restart()
dynman.cpp 623: Entered DynMan::Restart()
camera.cpp 3656: Entered CamMan::Restart()
render.cpp 215: Entered Render::Restart()
onscreen.cpp 2635: Entered OnScreen::Restart()
vidman.cpp 1136: Entered VidMan::Restart()
plrfile.cpp 2510: Entered PlayerFile::Restart()
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#4
O_BaseGz.cpp 8793: CUBE error loading scene file SAVE\tmpvehicle.scn: Could not locate bitmap file 1993LEDRPM00.TGA

Seems like 1993LEDRPM00.TGA is missing
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#5
Yes I think too! Do you know where I have to put it? on the .MAS of the car maybe?
and the HAT poly can be also part of the problem?

Thank you very much!!
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#6
Quote:setup.cpp 704: Could not find MATRA.SFX
setup.cpp 704: Could not find LOTUS80F.HDV
setup.cpp 704: Could not find LOTUS80F.HDV
setup.cpp 704: Could not find 1976_COSWORTH.SFX

Those are pretty alarming as well. My F1C always crashes if it can't find the HDV of a car (for example if I typed it wrong in the VEH file).

1993LEDRPM00.TGA sounds like a texture that is used by multiple cars in a mod, not just one (also, the "00" suffix suggest that it's part of an animation). Could be in the CMAPS.MAS of the mod your car is from.
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