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Reduce polygon count of a F1C car
#1
Hi everyone.

Anyone could tell me what application (3DS Max, 3D Simed, zModeler, etc.) do you use for reduce the number of polygons in a F1C car, and what steps you have to do?

Thanks in advance.

Kind regards.
Cristian Luis.
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#2
Bledner
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#3
(12-19-2017, 09:44 PM)GoldTime Wrote: Bledner

Thank you very much, Goldtime!

Blender... I'll take note.

Regards,
Cristian
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#4
(01-08-2018, 11:35 AM)Cristian Luis Wrote:
(12-19-2017, 09:44 PM)GoldTime Wrote: Bledner

Thank you very much, Goldtime!

Blender... I'll take note.

Regards,
Cristian

Polygon Cruncher
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#5
(01-10-2018, 06:10 AM)pl68 Wrote:
(01-08-2018, 11:35 AM)Cristian Luis Wrote:
(12-19-2017, 09:44 PM)GoldTime Wrote: Bledner

Thank you very much, Goldtime!

Blender... I'll take note.

Regards,
Cristian

Polygon Cruncher
Yuup it does too a good job, but better to use a free software, instead of searching paid/cracked software.
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#6
https://www.grandprixgames.org/read.php?...63,quote=1 the best way with 3dsmax Smile (use the Method with no Plugin)
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