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convertion problem - Printable Version

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+---- Thread: convertion problem (/showthread.php?tid=631)



convertion problem - vlasis10 - 05-01-2018

hi i ve got this problem when i convert from gp4 to f1ch

but in zmodeler its ok 




here is the link of the images https://imgur.com/a/lq43FHe  https://imgur.com/6haNMQP[Image: 6haNMQP]
[Image: lq43FHe]


RE: convertion problem - vlasis10 - 05-02-2018

i resloved that problem.. but now the game crashes..here is the trace file


TRACE LEVEL = 2
NetComm.cpp 6949: NetComm checking command line: "Challenge 99-02\F1 Challenge 99-02.exe -trace=1000"
game.cpp 360: Entered Game::Enter()
osman.cpp 420: Entered OSMan::Enter()
vidman.cpp 928: Entered VidMan::Enter()
specialfx.cp 2798: Entered SpecialFX::Enter()
dynman.cpp 507: Entered DynMan::Enter()
plrfile.cpp 2463: Entered PlayerFile::Enter()
sound.cpp 661: Entered Sound::Enter()
hwinput.cpp 5205: Entered HWInput::Enter()
onscreen.cpp 2604: Entered OnScreen::Enter()
game.cpp 430: Entered Game::Setup()
hwinput.cpp 5225: Entered HWInput::Setup()
options.cpp 1169: Entered Options::Setup()
tire_manager 1080: Non-existent tire brand ""
tire_manager 1080: Non-existent tire brand ""
O_BaseGz.cpp 8793: CUBE error loading scene file SAVE\tmpvehicle.scn: Could not locate bitmap file CLEARGLOW02.BMP
specialfx.cp 2804: Entered SpecialFX::Setup()
steward.cpp 2330: Entered Steward::Setup()
dynman.cpp 519: Entered DynMan::Setup()
sound.cpp 683: Entered Sound::Setup()
onscreen.cpp 2610: Entered OnScreen::Setup()
vidman.cpp 1012: Entered VidMan::Setup()
plrfile.cpp 2473: Entered PlayerFile::Setup()
plrfile.cpp 1766: Attempting to save to SAVE\Vlasis10\Vlasis10.TMP
plrfile.cpp 1789: Retcode: 0 for renaming to SAVE\Vlasis10\Vlasis10.PLR
game.cpp 467: Entered Game::Init()
vidman.cpp 1019: Entered VidMan::Init()
ai_db.cpp 2022: Entered AIDatabase::Init()
steward.cpp 2345: Entered Steward::Init()
hwinput.cpp 5258: Entered HWInput::Init()
specialfx.cp 2908: Entered SpecialFX::Init()
dynman.cpp 525: Entered DynMan::Init()
vehgfx.cpp 1708: Unable to setup after reading LOG\vehgen.scn: Could not locate bitmap file CLEARGLOW02.BMP
camera.cpp 3633: Entered CamMan::Init()
sound.cpp 688: Entered Sound::Init()
render.cpp 199: Entered Render::Init()
onscreen.cpp 2616: Entered OnScreen::Init()
game.cpp 509: Entered Game::Restart()
sound.cpp 694: Entered Sound::Restart()
steward.cpp 2481: Entered Steward::Restart()
specialfx.cp 3295: Entered SpecialFX::Restart()
hwinput.cpp 5269: Entered HWInput::Restart()
dynman.cpp 623: Entered DynMan::Restart()
camera.cpp 3656: Entered CamMan::Restart()
render.cpp 215: Entered Render::Restart()
onscreen.cpp 2635: Entered OnScreen::Restart()
vidman.cpp 1136: Entered VidMan::Restart()
plrfile.cpp 2510: Entered PlayerFile::Restart()


RE: convertion problem - f1cris92 - 05-03-2018

my solution is zmodeler select the chassis  edit attributes meaningful filter mts f1 01 or 02  pivot point center object unmmarked