Welcome, Guest |
You have to register before you can post on our site.
|
Online Users |
There are currently 9 online users. » 0 Member(s) | 9 Guest(s)
|
Latest Threads |
David M's Tracks Corner
Forum: Tracks
Last Post: dmarques
Yesterday, 10:28 PM
» Replies: 63
» Views: 21,847
|
F1c 1986 Season
Forum: Mods
Last Post: Sudden
Yesterday, 11:47 AM
» Replies: 55
» Views: 7,872
|
Über 1 Monat Pause mit Do...
Forum: Blog
Last Post: Race4sim
Yesterday, 06:09 AM
» Replies: 0
» Views: 11
|
Soon: CMT 2018 Mod
Forum: Blog
Last Post: Race4sim
Yesterday, 06:05 AM
» Replies: 0
» Views: 27
|
Menu Style Template ala G...
Forum: Blog
Last Post: haunetal1990
04-12-2018, 04:48 PM
» Replies: 2
» Views: 92
|
[Off Topic] GP4 F1 2018 c...
Forum: Other Racing Games
Last Post: haunetal1990
04-11-2018, 08:51 AM
» Replies: 1
» Views: 88
|
GP2 2008 by F1ULTIMATE
Forum: Blog
Last Post: Race4sim
04-05-2018, 06:49 PM
» Replies: 0
» Views: 124
|
Villeneuve 1999 Helmet by...
Forum: Blog
Last Post: Race4sim
04-05-2018, 11:56 AM
» Replies: 0
» Views: 109
|
VMT 2014
Forum: Blog
Last Post: Race4sim
04-04-2018, 08:24 PM
» Replies: 0
» Views: 81
|
Ferrari 2014 Helmet by Al...
Forum: Blog
Last Post: Race4sim
04-04-2018, 08:08 PM
» Replies: 0
» Views: 65
|
|
|
15-3-2013 / 17-3-2013 Australia, Albert Park |
Posted by: lexieboy - 03-14-2013, 01:44 PM - Forum: Formula 1
- Replies (7)
|
 |
Tomorrow the new F1 season will start in Melbourne as usual. The cars are still pretty much the same. There have been some changes in the line up though. Four drivers have switched teams (Lewis Hamilton, Nico Hülkenberg, Sergio Perez and Charles Pic) and there are six drivers to either return or start their first season (Guido Van der Garde, Jules Bianchi, Valtteri Bottas, Max Chilton, Adrian Sutil and Esteban Gutiérrez).
The track
![[Image: Circuit_Albert_Park.png]](http://upload.wikimedia.org/wikipedia/commons/8/8d/Circuit_Albert_Park.png)
Length: 5,3 km/3,3 miles
Lap record: 1:24.125 (M. Schumacher)
First race: 1996
Last race: 2012
First winner: Damon Hill
Last winner: Jenson Button
A lap in a Formula One car
Turn 1 is an incredibly challenging, medium speed corner that catches several drivers out. It comes at the end of the first DRS zone but despite this it is not a prime overtaking spot. You brake just after the 100 metre board and shift down into third gear, then you accelerate as soon as you hit the exit kerb, keeping flat out round turn 2. It is important to gain a good exit, as the second DRS zone begins down the following straight. Turn 3 is the best overtaking place as you brake roughly 100 metres before the apex for the second gear corner. It is reasonably easy to outbrake a competitor and you can use either the inside or outside; turn 4 is a left-hander than comes immediately after so the outside of turn 3 gives the inside for four. Turn five is a flat-out right hander with high g-force, and turns six, seven and eight make up a difficult complex at the back of the circuit. Six has a very challenging braking-zone due to trees' shadows obscuring the view of parts of the track. It is even more difficult in the wet as you are unable to see and puddles that will be sitting on the circuit, making it easy to spin off. Turn seven is similar to turn two; a flat-out left-hander after a tricky right, then turn eight is a long, flat-out right-hander which drivers now take with DRS. Turns 9 and 10 make up a slow chicane, some would say a pointless chicane, that leads onto a short straight. You brake about eighty metres from turn nine and you need good traction to carry as much speed as you can out of ten. Turns 11 and 12 make up a challenging, high-speed, left-right chicane where drivers ride the kerbs, however too much kerb can upset the car's balance. Turn 13 can be used for overtaking but offline it can be quite dirty and slippery. Slipstreaming a car out of 12 can get them alongside another car, then braking late can get you down the inside of the third-gear right-hander. Turn 14 is an exciting right-hander that is taken in fifth-gear and requires a lift off the throttle. Turn 15 is the slowest point on the circuit and is a second-gear left-hander, and it is important to get a good exit from the near-flat-out turn 16 so you gain speed all the way down the pit straight.
F1 Time Table (race local time)
Fri 15 March 2013
Practice 1 12:30 - 14:00
Practice 2 16:30 - 18:00
Sat 16 March 2013
Practice 3 14:00 - 15:00
Qualifying 17:00
Sun 17 March 2013
Race 17:00
F1 Time Table (GMT)
Fri 15 March 2013
Practice 1 01:30 - 03:00
Practice 2 05:30 - 07:00
Sat 16 March 2013
Practice 3 03:00 - 04:00
Qualifying 06:00
Sun 17 March 2013
Race 06:00
Your expectations
What do you expect from the first race of the 2013 F1 season? Can Red Bull continue their dominance, or is their era over? Say what you think below.
|
|
|
My F1C tools |
Posted by: CECCO#33 - 03-09-2013, 12:48 AM - Forum: Mods
- Replies (21)
|
 |
Here I'll post again the links to my tools for F1C. But I need help! I have 2 questions for everybody:
1) Is possible run a championship race without player control?
Into the *.bch file we have:
ControlType=0
Active=1
for the player slot,
ControlType=1
Active=1
for the opponents. I suppose if we remove "ourselves" from the bch or put ControlType=1 we can run a race or the entire championship without control.
2) What means Reason=XX for a DNF into the raceresults.txt in LOG\Results? I've seen Reason=0 or Reason=6 and I think this mean mechanical, engine, suspension, .... failure or crash. But I should need to know 0=...., 6=....
Edited:
Atm this is what I know:
Because I started to re-write (it's the 3rd time in total ) the 'grid reverser' tool to change scoring mode and reverse grid position between 2 races in a round (as GP2, Wtcc, etc), assign points for pole position and qualifying, etc. I think should be possible collect fines from some raceresults.txt files and sum it to obtain grid penalties for the successive race. For ex: Fines=1000.0 --> 1 position behind, Fines=7000.0 --> 10 pos behind, RaceTime=DQ --> start from the last pos.
I need a lot of time to do that and test it (test drivers will be welcome! ).
|
|
|
The legendary leeching question. [READ MESSAGE FIRST!] |
Posted by: fisicoF1 - 03-06-2013, 11:28 PM - Forum: News
- Replies (13)
|
 |
Hey Guys!
Once again, another forum, another year but still the same discussions. And as the community is about to split in half again, the Race4Sim Administration Team decided to enlighten the darkness of leeching. Not yet, of course. Once again it's up to the community to decide!
The idea:
We want to let the community decide what should be allowed in the future and what will not be allowed. This has a simple reason: we don't want to let the community die out once again, we want to keep classic games like F1C, rF1 or GP4 alive. But as this is not a black-or-white-decision only we wanted to give you some options to choose:
No way, of course not allowed!
Leeching won't be allowed as it was up to yet.
Combined part permits
If you choose this there will be another poll soon which ones of the parly permits named below would be allowed:
- Partly allowed: Textures only
If you choose this, it means if you want to release some texture add-ons the files won't be checked about stolen files, so texture add-ons, skins or reworks without permissions would be become legal
- Partly allowed: License-free list
If you choose this, there will be a list added to both, the R4S Forum and Home Page too, where everybody can officially agree to edit the files the person has done without permissions and even reuploading would be allowed.
- Partly allowed: Time-depening releases allowed
If you choose this, it means if a person or group is not reachable anymore or was offline for a long (pre-defined) time it would be allowed to release their stuff without having their permission.
Legalization of leeching!
Speaks for itself.
IMPORTANT: Of course the credit-giving rule still exists, whichever of these options will win! That means if you want to add stuff to R4S without given credits it will be deleted in any case!
The Poll will be closed on March 17th, 0:00 am GMT+1. You just have one option to choose, so choose wisely!
Kind regards,
Race4Sim Administration Team
|
|
|
Slicks on Monsoon |
Posted by: WEG - 03-06-2013, 01:24 PM - Forum: F1 Challenge 99-02
- Replies (3)
|
 |
I am playing the 1997 mod by watchy. But there is a bug when there is a monsun(?) rain. Almost all AI cars dive on slicks and pit nearly every lap without changing their tires. This happened in Brazil (where a few cars had rain tires at the beginning) and Monaco (Where all AI Cars drove on Slicks). They start already on slicks in very heavy rain. The problem isn't that they can#t change tyres, I.E. in Imola the most drove first n Inters and later on slicks, so I don't think it's a problem of the AI-file.
|
|
|
|