Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums

(Advanced Search)

Forum Statistics
» Members: 848
» Latest member: RobDioni
» Forum threads: 623
» Forum posts: 4,224

Full Statistics

Online Users
There are currently 14 online users.
» 0 Member(s) | 14 Guest(s)

Latest Threads
Vancouver 1990s (pre 1998...
Forum: Tracks
Last Post: marilynanderso
01-18-2019, 12:39 PM
» Replies: 2
» Views: 912
David M's Tracks Corner
Forum: Tracks
Last Post: Kaps
01-17-2019, 03:47 PM
» Replies: 139
» Views: 37,343
Has anyone contact to RH'...
Forum: Off Topic
Last Post: schumacher180
01-10-2019, 06:41 PM
» Replies: 3
» Views: 3,705
I miss it so much
Forum: Off Topic
Last Post: schumacher180
01-10-2019, 06:37 PM
» Replies: 3
» Views: 5,229
F1 Racing Championship
Forum: Other Racing Games
Last Post: pro-raver
01-08-2019, 08:40 PM
» Replies: 1
» Views: 2,461
Excessive movement of hel...
Forum: F1 Challenge 99-02
Last Post: speed_demos
01-07-2019, 01:38 AM
» Replies: 2
» Views: 97
Multiplayer revival: Fun ...
Forum: Other Leagues
Last Post: Tbence3000
12-30-2018, 06:59 PM
» Replies: 45
» Views: 7,276
How to design a helmet fo...
Forum: Tutorials
Last Post: schumacher180
12-28-2018, 01:51 PM
» Replies: 1
» Views: 94
Searching for 2006-2008 m...
Forum: Mods
Last Post: KonstantinBelovNE
12-26-2018, 06:26 PM
» Replies: 2
» Views: 170
Setup packs and guides
Forum: Tutorials
Last Post: Bud
12-20-2018, 08:47 AM
» Replies: 3
» Views: 551

 
  Game wide steering assist bug which slows up cars at the wrong time
Posted by: Jag2004 - 09-19-2018, 09:06 PM - Forum: Tracks - Replies (3)

So I am probably one of those few who still utilize the steering assist which F1 challenge allowed. What I would like to ask is if anyone knows how to fix, or at least why does the ai and your car when using auto steering slow down at strange points on a track? This is not just with mod tracks, but is something that happens on the stock tracks which come with the game by default. The worst offenders I have found with this issue are Monza, Silverstone, Imola, and Hockenheim all the way up to 2001. Basically if you set your steering assist to the F12001 configuration in the player file, the assist works for the most part, however, when you enter corners of straights which are not perfectly straight such as the first sector on the old Hockenheim, the car will for no reason at all just slam on the brakes as if it was afraid that it would lose control. The best way to reproduce this potential bug is to set your auto steer to F12001 style in the player file, and then choose a track like Silverstone, which is a perfect example of what I am talking about. You will come flying into Stowe corner for example, end then on the exit you will slow down for no reason at all. All of which is happening well before the Club Corner chicane's braking point. If anyone knows why or how to fix this issue, please do let me know as I for the love of me, cannot figure out why or how to fix this issue in one of the greatest F1 games ever made in my opinion. Huh

Print this item

  Random recurring ctd's
Posted by: Sebse93 - 09-17-2018, 10:24 PM - Forum: F1 Challenge 99-02 - Replies (3)

I have a weird problem:

Sometimes the game just crashes in the middle of the race. Sometimes about halfway through the race, sometimes towards the end. But never early in the race. Unfortunately there is nothing in the trace file that would cause the CTD.

The curious thing is: This is a recurring problem and it seems to "ssettles down" in the mod. Currently I'm playing the GA 2009 Mod. Until Hungary everything went well. During the Hungarian race, the CTD suddenly happens. Since then it happens again and again - in every race.

I had the same issue with RH2004 and 2006JXP, for example. In the beginning everything runs smoothly, suddenly there is a ctd in one race and then it repeats in every race...

Does anyone have an idea? I am clueless...

Print this item

  1981-2008 F1C Realism mod by Dimaster
Posted by: Dimaster - 09-10-2018, 09:18 PM - Forum: F1 Challenge 99-02 - No Replies

Hi everyone!

I made a 1981-2008 F1C Realism mod and I want to share it with others.

This mod includes seasons 1981-2008 with:
- updated CAR PHYSICS (.HDV and Engine files for every car from 1981 to 2008);
- updated .GDB files for all circuits from 1981 to 2008 to indicate the right setups for AI and the true RaceEvents;
- updated .RCD files for every driver to more realistic AI permormance;
- updated SETUPS based on RH2004 setups for every circuit 1981-2008;  

So, as a RESULT, you have much more REALISTIC AND COMPETITIVE RACES with REAL HISTORIC PACE OF CARS, DRIVERS' ABILITIES and MECHANICAL FAILURES.

Also, this mod is not changing any graphics or sounds, just physical characteristics of the cars by modifying the key parameters (downforce, weight, drag, etc.) in their .HDV 
and engine files and some other things.

Feel free to contact me at Race4Sim forum if there is any kind of problem. I'll be very happy to try to fix it.

Here is the link : http://www.mediafire.com/file/jx7zvjb4p8...e.rar/file

Also, there is a little update here : http://www.mediafire.com/file/z0bz8vg4c8...e.rar/file

Thanks a lot!  Wink

Print this item

  Changing weather during a Session
Posted by: Sebse93 - 09-04-2018, 07:17 PM - Forum: F1 Challenge 99-02 - Replies (2)

Hello, everybody,

in the gdb file of a track there are many things to adjust. Among other things also the weather situations for the individual sessions.

There is also the possibility to change the weather during a session. I have seen two ways of doing this:

1.
Lap = x
{
Conditions = xxx
}

2.
Minute = x
{
Conditions = xxx
}

None of the variants seems to work properly. If I set the rain for a certain lap, it comes much too early in the race. Same when I say the minute.

Does anyone here know the trick or can you help me?   Maybe I'm missing something.  
Maybe time doesn't start counting at the start of the race?  

Thank you so much!

Print this item

  A question about ripples in circuits
Posted by: cecelo - 08-27-2018, 10:13 PM - Forum: F1 Challenge 99-02 - Replies (2)

Hello everyone,

  I would like to know, if possible, how I can reduce the ripples that a circuit has. Do you have to modify only the .MTS files or the Terrain.ini file? Or do we have to change both? 

I would like to know this because I want to reduce the ripples in some circuits. 

Thanks if anyone can respond.

Print this item

  Multiplayer revival: Fun League
Posted by: skandre7 - 08-22-2018, 07:09 PM - Forum: Other Leagues - Replies (45)

Hi guys

Few weeks ago after Poochihead and Bande87 uploaded Pietrekks's modified .exe along with gamepack on several forums, F1 Challenge 99-02 multiplayer was brought back to life. Few times already we've had over 10 players on server. League suggestion comes from our group chat from Dojo.

All needed downloads:
2004RH League Spec with DMarquez tracks
Mirrors rear view fix for Sakhir and Silverstone
improved TvCam
Imola update
Recommendation: change this value in your .PLR file - Other Volume Ratio from "1.0000" to "0.5000"



Qualy 15 mins Race Lenght 25%
Fuel usage x4
Tire usage  x2
Driving assists : TC High and Clutch, 1 Obligatory pit stop, Mechanical Damages Off
Max drivers  20
Racing Day : Saturday, Start of Qualy at 19:45 CEST, next round - Interlagos, Brazil 28.10.2018

Race results standings calendar

Current drivers list 14/20         
Ferrari -  En3MiGo_2k SF1 / Tbence3000
Williams -  Scuderia_Ethan / Gazsi
McLaren - Kimi Raikonen  / Mario90
Renault -  Bande87 /
free entry
BAR -  BIGMEKK05 /
free entry
Sauber - MMXex / free entry
Jaguar- Poochihead / ElWarrior
Toyota - The Editor / free entry
Jordan- Skandre / Moises Abreu  
Minardi - azschmy / Seb Vettel

Drivers in grey color missed (at least) last 3 races
Aghi - McLaren , Dojo - Renault, robo - BAR,  The Schumisko - BAR, deokastyler, flintey360, julies11

Please share your opinions and post if you would like to join. Cheers Big Grin

Print this item

  Setup packs and guides
Posted by: skandre7 - 08-18-2018, 12:26 PM - Forum: Tutorials - Replies (3)

Hi everyone, i've finally collected important guides and setup packs from different sources. Now you have probably more setups than you need. Enjoy Big Grin

Setups packs:

5 Setup Packs


Guides:

Advanced setup guide by racer Alex

Simple setup guide from F1 Mania

Step by step setup guide by lms v0.62 (originally for GTR2)

Driving guide from Angelfire.com

RH mods emacberry setup forum

Print this item

  AI in multiplayer... possible? - Message to Pietrekk
Posted by: Cristian Luis - 08-15-2018, 11:46 AM - Forum: F1 Challenge 99-02 - Replies (2)

Somewhere, in the .exe file, there is a code that resets to zero the number of AI opponents in multiplayer.

The objective is to stop this reset. Freezing the hex value(s) could be the best bet. For have a look at it, search for FCEUX hex editor freeze.

If that is done -in the .exe file -, and the number of AI opponents is set to a number from 1 to 19 (another way to freeze), multiplayer races with AI could be a reality.

Print this item

  How to install rfcmp files?
Posted by: ooleeeo - 08-12-2018, 11:25 AM - Forum: rFactor 2 - Replies (1)

I was using mod manager with rfactor2, kept the rfcmp file in the packages folder but the manager does not show any mod. How to resolve this?

Print this item

  Unable to play any mod in windows 10
Posted by: ooleeeo - 08-11-2018, 08:32 AM - Forum: F1 Challenge 99-02 - Replies (6)

My F1 Challenge original game works fine, but if any mod is installed, game crashes just before the vehicle showroom screen. Any suggestions?

Print this item